From 99c01607f11a6f7ba50074d5d700e0d0578572fa Mon Sep 17 00:00:00 2001 From: =?utf8?q?Timm=20B=C3=A4der?= Date: Sat, 29 Jun 2019 08:53:36 +0200 Subject: [PATCH] gl renderer: Remove some dead code --- gsk/gl/gskglrenderer.c | 3 --- 1 file changed, 3 deletions(-) diff --git a/gsk/gl/gskglrenderer.c b/gsk/gl/gskglrenderer.c index 0597785929..f464c728a5 100644 --- a/gsk/gl/gskglrenderer.c +++ b/gsk/gl/gskglrenderer.c @@ -944,11 +944,9 @@ render_transform_node (GskGLRenderer *self, case GSK_TRANSFORM_CATEGORY_2D: default: { - graphene_matrix_t mat; if (node_supports_transform (child)) { - gsk_transform_to_matrix (node_transform, &mat); ops_push_modelview (builder, node_transform); gsk_gl_renderer_add_render_ops (self, child, builder); ops_pop_modelview (builder); @@ -973,7 +971,6 @@ render_transform_node (GskGLRenderer *self, ®ion, &is_offscreen, RESET_CLIP | RESET_OPACITY); - gsk_transform_to_matrix (node_transform, &mat); ops_push_modelview (builder, node_transform); ops_set_texture (builder, region.texture_id); ops_set_program (builder, &self->blit_program); -- 2.30.2